Metal: Hellsinger is what you get when a metal album comes to life and goes on a rampage through hell. In the mortal realm, however, it may be better known as the rhythm FPS where you slay to the beat on an infernal journey to exact revenge upon the devil.
Music beats at the very heart of Metal: Hellsinger. As you perform actions on the beat — shooting, performing takedowns, dashing — the music responds to your success, unfolding until the vocals kick in for the full headbanging experience. With an incredible roster of celebrated metal vocalists and two talented composers, it’s a game designed to make you groove.
Today we release our first major content update for Metal: Hellsinger, along with an artbook available for free through the in-game menu. In addition to this, the game is now available on Xbox One!
The update adds a new highest difficulty with a new elite Seraph demon, secret collectibles to find for weapon skins, a new combo mechanic, and a bunch of bug fixes, quality of life improvements, balancing, and performance optimizations. We’d like to give you an overview of the new features and share some of the thoughts behind some of them.
Look the Archdevil in the Eye
Archdevil is the new highest difficulty after Lamb, Goat, and Beast, and it’s the meanest mosh pit you’ve ever been in. That means more demons, stronger demons, angrier demons, elite Seraph demons. And no last stand if you fall in battle. We recommend doing a few warmup windmills before taking this on.
Archdevil is intended to be a new game plus, which we decided was needed after seeing the incredible skill displayed by our community. To unlock Archdevil, all you need to do is defeat the Red Judge, aka The Devil. You have a loquacious skull on your side though, so we like your chances.
Devilishly Handsome Skins
Said skull, along with every other weapon in the game, has received a hellish makeover in a set of new skins. If you want to heartily apply them to some demon filth however, you’ll first have to find the coats of arms that we’ve hidden in the maps.
There’s one coat of arms on each level, across each difficulty, including Archdevil. As you collect them and reach certain thresholds you’ll unlock the new skins, which you can equip in the loadout screen.
Kill with Combos
Since Metal: Hellsinger launched, we’ve witnessed players approach the art of ripping through demons in a myriad of unique ways, and this was something we wanted to award.
With combos, players will get rewarded with more damage and fury for their ultimate ability by performing specific actions on consecutive beats. For example, if you blow an enemy to bits three beats in a row, that’s a Kill Trio. If you destroy a Chaos Crystal then slaughter an enemy, that’s called, well, Chaos and Slaughter.
We can’t wait to see what kind of new strategies and insane scores players will achieve using these combos. We hope you all enjoy rocking out to the new update. You can dive into Metal: Hellsinger on Xbox and with PC Game Pass.
Metal: Hellsinger (Xbox One)
Funcom
Metal: Hellsinger is a rhythm FPS, where your ability to shoot on the beat will enhance your gameplay experience. The more in sync you are with the rhythm, the more intense the music will become and the more destruction you will cause. Demonic arsenal
Defeat the demon hordes with a skull-clad blade or a wide range of murderous guns. Each weapon has its own ultimate ability, such as Murder of Crows or The Big Goodbye. Epic story and Challenge Mode
Play through an epic storyline, narrated by award-winning actor Troy Baker. Unlock special challenges and conquer the realms of Torment to become more powerful in the stages and get a leg up on the leaderboards. Fight through fire, ice, metal and madness
Although commonly known as Hell, The Infernal Planes is in reality a union of a thousand Hells, all of which are terrifying and diabolical in their own way. In order to dethrone The Red Judge, you must fight your way through the fiercest corners, from the icy world of Voke to the maddening world of Stygia. From the Lead Designer of Battlefield: Bad Company 2
Metal: Hellsinger is created by an experienced FPS team at The Outsiders and is the passion project of David Goldfarb, Game Director on Payday 2 and Lead Designer on Battlefield 3 and Battlefield: Bad Company 2. Original metal soundtrack
Every track has been created specifically for the game by composer duo Two Feathers, with vocals by metal icons such as Serj Tankian (System of a Down), Randy Blythe (Lamb of God), Alissa White-Gluz (Arch Enemy), and many more! DMCA and Copyright Information:
We fully own the songs as they are specifically written, produced and performed for the game. For content creators, we have done everything from our side to make sure strikes won’t happen.